Swiftray  1.0
shape-context.h File Reference
#include <QPainterPath>
#include <QString>
#include <QTransform>
#include <parser/contexts/base-context.h>
#include <boost/math/constants/constants.hpp>
#include <boost/numeric/ublas/assignment.hpp>
#include <boost/numeric/ublas/io.hpp>
#include <boost/numeric/ublas/matrix.hpp>

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Classes

class  Parser::ShapeContext
 

Namespaces

 Parser
 

Typedefs

typedef ublas::matrix< double > Parser::matrix_t